In the
postscript of the affairs in Mexico, it becomes known that Lotus gave birth
to Sebastian's child, only to enter a death-like state and have the baby disappear.
Even as mages, there is little her friends can do. The hospital does not know
what happened to either Lotus or the baby. With few other options, Sebastian
and the Harbingers 'steal' Lotus' body and care for her in the basement of
the mansion. They examine her, both physically and magickally, but they can
determine nothing; she appears to all senses dead, but the body isn't decaying—and
they cannot find out why.
It is
spring of 1997. Sebastian, Chip, Martin, Rayne, and Dylan are approached by
the Council of Nine. This is surprising since Sebastian and those associated
with him have always had trouble with Tradition mages. However, they are willing
to heavily compensate them all if they take out the rogue House of Helekar.
This house is supposed to be a group of Euthanatos who take out problems for
the Council, but now they are the ones who are out of control. Along with
Dylan's child (during Chaos Factor), several other children were
kidnapped; the Council promises to return those children to their homes, offers
the Cabal of the Phoenix instruction, gives them access to files, political
manuevers, and so on—if they take out these Euthanatos; the Council
also offers Dylan protection for his child. The Cabal of the Phoenix stands
to gain recognition, as well as having Sebastian's infant craft (which consisted
of the awakened Streetfighters, Devon, and himself), the Faulknarians, recognized.
When the mages get home from Doissestep, they also learn that the House of Helekar wants to take them out, which means that the Euthanatos might strike them, before they can strike the rogue house of assassins. Indeed, even before they get a chance to do much of anything, six mages from Helekar ambush the mansion. Chip and Sebastian, isolated from the others, put themselves at an accelerated pace through Time, moving faster than their attackers expected; between Chip's sword and Sebastian's Do, the two mages make quick work of four of the six Helekar assassins: the last two of whom had the Harbingers pinned down. The less experienced mages, Rayne, Dylan, and Martin, manage to take out the other two with a bit more trouble, and with Devon's help. As is Chip and Sebastian's way, none of their attackers are left alive or accomplishes any of their mission parameters. For the Cabal of the Phoenix, though, the mission is far from done.
*
* *
Despite
promises from the Council, Dylan fears for the safety of his child and decides
to return to Milwaukee. Rayne, insecure about the danger they all face, flees,
leaving only a vague note of absence (later to be tracked down by Sebastian
to Tampa). Martin also realizes that the war-like nature of the cabal is no
longer in line with his scientific goals; besides he kept dreaming of grand
inventions, near-mecha devices and the like: Chip and Sebastian, always favoring
coincidental magick, never allowed him to follow those desires, repeatedly
cutting off his funding for such grandiose projects.
Suddenly
finding three-fifths of their cabal out of the picture, Chip and Sebastian
reluctantly must finish their war against the House of Helekar alone (the
Harbingers and Devon were still mere novices, not ready for that kind of conflict).
Using a talisman given to them by the Council, the two enter the House of
Helekar's umbral realm. There, they encounter resistance sporadically, moving
through a wooded terrain, making their way towards a spiralling castle in
the distance. Yet they defeat any and all opposition: Excalibur cleaving through
each twisted mage and Sebastian, finally becoming adept enough at Entropy
to do direct damage to his enemies, causing probability to line up in the
most brutal ways, initiating heart attacks and brain hemorrhages. Every enemy
the cabalmates defeat, they kill, making sure to put two bullets in each of
their prone skulls—to leave nothing to chance.
As they
reach the castle at the heart of the umbral realm, the Phoenix mages are stuck
at figuring out a way in. Utilizing his enhanced Life (due to the nature of
the umbral realm)—just as Sebastian's entropy is also significantly
boosted—Chip gives Sebastian angel-like wings . However, due to his
inexperience with this ability, he cannot do the same to himself; nonetheless,
Sebastian carries him over the walls. Inside, the resistance is less common,
but more formidable. The first Chip and Sebasitan meet are bulky and powerful,
but moving through time super-fast, the cabalmates hew them down. Another,
a flying near-wraith, moving faster than even they can follow, proves more
challenging. Chip is able to damage it with a skilled slice, as it flies by,
but hitting Chip for the second time, its own powerful attacks cripple Chip,
dropping him. Luckily, its preoccupation with Chip allows Sebastian to land
a well-timed entropy attack, taking it out: after which, Sebastian, again
strikes, making sure it is dead. Chip, on arising, uses his magick to heal
them both and they move on.
At this
point, the castle begins to shake and the duo is forced to retreat. Only outside
do they realize that the final battle will be against the castle itself; it
has transformed into a monstrously large golem. Sebastian flies around in
angel form, striking down at it with powerful Entropic magicks, while Chip
turns himself into a huge dragon, facing the enormous golem blow for blow.
After a near cataclysmic struggle, Chip and Sebastian triumph and the monstrous
creature falls, shrinking and reverting to its original human form: that of
Voormas. However, soon after his demise, the entire dimension begins to collapse.
Sebastian and Chip use the talisman to escape again (after making sure
that Voormas is dead also).
The Council is amazed—if not a bit scared—that only the two of them were able to take out the entire House of Helekar. They expected five mages to make the travel and still gave them a better chance than not of failing. Needless to say, they are compensated as promised and their cooperation/treaty with the Council begins in full. It is after this affair that Sebastian makes some changes in both his personal and political life, transforming his Faulknarian craft into the Pendragons, co-founding it with Chip. The ex-Streetfighters and Devon follow Sebastian's lead into this new craft. This time, however, Dylan, Rayne, and Lee Rossdale (of the A-Team) join also.
Original
Content © 1996-2005 Michael
Wawrzycki, Jesse
D. Edmond
World Setting © 2005
White Wolf Publishing Inc.
All Rights Reserved