Lee
turned around in the driver's seat and looked back at Damon through the stripped
hull of the full-sized van. Damon was standing in the middle of the floor,
hunched over so as not to hit his head on the ceiling. The cold night sky
left little light into the interior of the vehicle and only the dimmest light
cast from the street lamps across the street allowed anything to be visible.
"Ready?" Lee
asked.
"See you at the
rendezvous point," Damon replied.
Lee winked. "Good
luck."
Damon
looked at Lee and merely nodded. Turning around to stare at the back of the
van, suddenly a gleaming portal of energy opened; Damon passed through it.
On the other side, everything was the same but not the same. He glanced at
where Lee had sat in the prime reality and saw only a glimmering representation
of her Avatar: her magickal soul. Damon, however, was the same. Nothing had
changed about his long, dark dreadlocks, his old, scarred and haggard face,
or his lean, if average build; he even still wore the same clothes as when
he had left.
Damon
had passed into the Near Umbra, a spirit realm which was a near representation
of the 'regular' world. Where as most people were no more than reflected shades
in this realm, he had actually passed into it. Damon turned and walked out
the side door, sliding it open with ease, and glanced about the city. In this
spirit landscape, all the buildings reached up higher and were darker and
more gothic; many cities, and especially this one, in this part, were blights
upon the spirit world; only the few remaining places of nature were beautiful
and pure in this realm.
Damon,
as opposed to most of the techno-mages they were fighting against, was well
versed with spirits and seemed to actually attract them. Even unlike many
of the spirit magicians on his side, he chose to befriend them,
utilizing them through mutual arrangements, rather than by manipulating or
dominating them. Damon felt that that type of intercourse would lead to just
returns later, when perhaps their fates might some day be reversed.
Already,
the Ecstatic could sense spirits around him, not right around him, but he
knew they were lurking. They would come to him, too, he knew that. He just
hoped that there was at least one friendly spirit so close to this Technocratic
construct.
The
street was cracked and broken; Damon could feel the heat of the mist pouring
out these aphotic cracks: the sallow atmosphere was almost sickening, but
he expected no less from this part of the Umbra.
"Come
my friends, come to Damon," he whispered, moving slowly, but boldly,
through the streets. He was just around the corner from the entrance of the
Technocrats' building. Damon did not have far to go, it was just that he did
not know exactly what would be standing in his way.
As he
moved onto the main street, he saw scattered individuals, walking up and down
the street, all of them twisted versions of their mundane selves; some darkened
by their own inner perversions, some brightened by who they really were—yet
some were not even still resembling human, twisted into both grotesque and
simply odd forms. Everyone he saw here was different; he was always caught
unaware by some of their forms. The one thing they all had in common, though,
was that they were all removed from actual existence in the Umbra. Only the
spirit travelers and wandering spirits had the ability to be anything more
than a mirror-form of their true selves there. Across the street, he could
see the glowing avatars of Cortland and Sebastian; he nodded to himself, noting
that they were ready. Then something else caught his eye. In the middle of
the street was a large, mechanical spirit—obviously a techno-spirit—one
whom had come to attack this intruder into the construct's spirit lands. Damon
should not have been surprised; he should have known that this kind of protection
could have been, or rather would have been, contracted.
All
the Ecstatic had time to do was duck as the spirit flew over him, scraping
ever so close with spinning razor blades, all of which were more symbols of
its own internal anger of which it actually attacked with, than actual blades.
Damon could feel the rush of the acrid air rustle his hair as the spirit flew
over him. Damon knew it was not fighting prowess he needed, for that he did
not possess, but mastery over spirits, and the knowledge of how to engage
in Umbral battle. That he did possess.
Damon
spun with a sort of calm rage as he geared for battle; the powers of Spirit
magick in the Umbra acted as Life magick did in the mundane world, so Damon
knew full well what he had to do. He reached out towards the mechanical spirit
and grasped it with spectral hands, tearing its inherent structure apart,
shredding its existence. A spirit could not die per se, but it could
be destroyed. Damon held no quarter, and after his first assault, the thing
lay on the ground, a mess of spirit-tech, sputtering and spilling spirit fluids,
slowly dissipating into oblivion.
Damon
suspected another guardian was to follow, but he did not see one. This left
him in a dead void, surrounded only by the gothic stagnancy of the spirit
construct, and the aura of death behind him: all of it oppressive and foul.
Damon decided to push on through the uprising steam and the constricting ambiance
that made him not the least comfortable; in the Umbra, emotion was more powerful,
and here, it was not his ally. He had explored the Umbra before, but rarely
so close to a Technocracy outpost. While most technocrats rarely traveled
to the Umbra themselves, they were not above contracting certain Conventions
of technomages from harnessing spirits to do their bidding, especially when
they knew that Tradition mages, being more comfortable with this aspect of
reality, might try to use that advantage over them. Thus these technomages
would often entrap spirit sentinels and post them as guards over the spirit
realms of their constructs.
As Damon looked at where the doors to the office should have been, there was not a door, but rather an enormous gear which blocked the opening. He could see past it in the gaps of the cog, but he could not see how to move it. He pondered it carefully, holding his chin with one hand, the arm of which was resting in the nook of the other arm crossed over his chest. Damon carefully noted the time, as his abilities in the Time sphere allowed him to know both what time it was and exactly how long he had been in the spirit realm. Others depended on his actions, so this was of the utmost importance.
"You can't open the door?"
Damon turned calmly
to see what had come upon him.
"Have
you tried it yet?" a pale, gray shade of a man asked. He was there, but
barely; he was very dim in luminescence and below his waist his form began
to taper off and disappear.
"No, Mondago, I
haven't," Damon replied.
"You think you'd
be used to this crap by now, old man.
Damon raised his eyebrows.
"You
know, you're getting to be a really lazy shaman. You just expect me to walk
up and open it for you?" the spirit said.
"My friend, I never
said that. I was merely expressing patience."
"You don't have
forever," the spirit, Mondago, said.
Damon
took a deep breath. It could get on ones nerves when spirits followed
one around and seemed to know everything about you. Such was both the benefit
and detraction from being both a natural spirit medium and a spirit magnet.
"I
know, Damon said. Now would you please open it for me? I must ready
the Mad Howlers."
"Are you serious?"
Mondago asked.
"Very."
"Jesus. Just let
me jet first."
"Then don't dawdle,"
Damon said.
Mondago
hovered up to the gear quickly and leaned himself up against it, as if to
push it. While he did that, Damon ignored the deep rumbling, scraping noise
of the moving cog, and concentrated inward. He focused on who it was he needed
to call, all the time igniting his own inner anger, so as to please these
mad spirits, and finally, when his anger had become rage, he poured it out
in one loud howl which pierced the aphotic night, both sanguine and raspy
at the same time, terrifying and pleasing—even Mondago, standing next
to the now open doorway shuddered—and surely all the technospirits inside
were warned.
"Thank
you, my friend, now begone," Damon said to Mondago. The spirit needed
no extra talking to. Moving past the fleeing spirit, Damon walked into the
hallway; entering the building, he glanced at the pale, translucent, and very
plain form of the night guard. Damon stared at the mans spirit, festering
hate for the enemy of his kind; whether the man knew it or not, he was the
protector of the Technocracy and thus stood for stagnation, corruption, and
the abuse of power. Damon and his confederates stood for the binary opposition:
dynamism, purism, and the responsible use of power. He was a part of his team
because he had arisen from the stagnation of the Traditions themselves and
their misuse of power; he had been distraught and disillusioned by what he
had seen in his own comrades and brothers and he would have no more of it.
He had been one of the two founders of this team which was only now fully
rising from the ashes of defeat, ready to blaze a trail of victory, ready
to blaze a fiery, smoldering hole through the souls of those who had taken
his best friend, their original team leader, and co-founder from him: from
those who had taken his brothers and comrades, and who had taken his world
and reality from him and all others, sleeper or awakened. As his bitter feelings
and castrated inner hate and rage ejaculated from his spirit avatar, the Mad
Howlers rushed past him: demonic tormenting spirits, those of which could
materialize and infect the mortals on the other side of the Gauntlet.
The
monstrous spirits descended upon the unwitting guard. Damon could feel the
terror and pain from the man; before dismissing the thought completely, he
wondered if perhaps the man did not deserve such a fate. As fast as they had
come they were gone, only snarling at Damon briefly before leaving the scene
of death; Damon marked the second feeling of vaccuousness caused by the death
of a spirit, even if this spirit had had a mortal shell.
Knowing
the outlay of the building, Damon decided to move forward to where Carr and
Nathan would be. He did not count on seeing many spirits there, so deep inside
a Technocracy holding, and he did not expect many other real people there
so late at night. However, as he approached the foyer where Harvey Kinchen's
office was, he saw the clustering of more Technospirits: three of them, all
bustling, jittery automatons that had small cannons on their arms instead
of hands: all of which Damon knew where the spiritual releases for their angst.
Nathan and Carr could not be harmed by those types of spirits, unless they
were able materialize in the mundane world. Damon did not know if they could,
but he did not want to wait and find out.
This
very eventuality was the reason Damon had accompanied his teammates, following
them through the Umbra. Once again turning his Spirit magick on his own form,
he grew spirit-claws out of his hands, moliating his own ethereal form with
a potency capable of hurting the insubstantial spirits. Having calculated
the strength of a person's swing, he knew that claws growing out of his skeletal
forearm structure, approximately a foot beyond his fist, would have more of
an impact than claws grown at the ends of each finger, due to the less giving
resistance of a fist, versus open, individual, fingers.
Amidst
the sooty hallways and sulfuric ash sifting through the air like so many dust
motes, Damon trod softly, his head lowered, his hands at his side. Silently
approaching the techno-spirits, he gathered his willpower and resolve. He
was not a powerful warrior, but if he failed, his friends would die, and that
was something his honor would not allow, especially since this aspect of the
mission was his plan. As he walked, he also bolstered his spiritual epidermis
to protect himself from the angst of the spirit-villains before him. Damon
lastly turned his resolve into strength, filling out his spiritual form with
unusual power, ripe to be shed on the souls of those lost before him.
The
technospirits did not see him until Damon was upon them. The Ecstatic dove
directly into the one closest to him and tackled it, snarling bestially. He
drove the automaton to the floor, which shook and spewed the fallen ash around
them. The other two technospirits were caught off guard, but both turned to
see their attacker. Damon, taking advantage of the stunned one below him,
lunged at the next closest one and slashed across his midsection; shards of
metal and oils that were its own will and angst spilled outward under Damons
swath of resolve. Undaunted, it turned its arms to strike Damon, but he was
already under the appendages' aim. The automaton behind it turned just in
time to see Damon dive at it, arms outstretched before him; the thing fired,
but was too late. Damon came up and under it, impaling the monster on his
claws at the neck, severing its head.
The
malefic spirit previously knocked to the ground had recovered enough to fire
from the cannons on its arms. Damon, struck in the back, was sent reeling.
The techno-spirit stood up and muttered something to the injured one in a
foreign, metallic tone, then turned into the office were Carr and Nathan were.
Trying
to ignore the burn in his back, Damon pulled himself to his feet, one hand
on his back, the other leaning on the umbral wall of the office. The injured
spirit was holding its innards in with one arm, the other extended towards
Damon, ready to fire. Damon reached out with his hands, the claws hanging
over them, and manipulated the Spirit energy before him. The Ecstatic acted
just in time, right as the foul energies of the techno-spirit lashed outward.
Only, instead of being fried once again, the energy column was diverted just
off to Damon's right: close enough that he could feel it singeing his skin,
but far enough away to save it.
Damon
feinted forward with his right arm, and then dove away to the left. The spirit
went with both hands to parry the attack, but in doing so left his injured
area open. Relying upon his manipulation of Spirit, Damon attacked the spirit's
wound and tore out the its will and angst with a spectral hand, even as he
deftly moved past it, ignoring the spirit as it sunk to its knees and fell
straight on its face, slowly fading into nothingness.
Damon
could not waylay himself with any semblance of sentimentality; instead, he
took the aura of death and brought it with him, surrounding his swinging arms
with it and launched himself into the doorway, landing his claws in the third
and final spirit's back: right through where its heart would have been. Although,
it had no heart per se, spirit's timid connection to the living often supplied
them with unconscious internal power groupings; Damon knew that and took advantage
of it. The spirit fell under the force of Damon's weight; even as it hit the
ground, it squirmed and bucked to pull himself off of Damon's spirit claws,
but Damon persisted. The Ecstatic re-positioned himself to best utilize his
weight to hold the spirit down and drove his claws into the into it even further.
Damon did not stop until the spirit stopped moving and his own Spirit sense
told him that it would move no more. Damon threw the decomposing thing behind
him and watched with satisfaction as his friends performed their part of the
mission unmolested and unaware. He quickly scanned the surrounding area for
more spirits and was satisfied that there were none.
Wait.
Just
as a person in the regular world might catch something out of the corner of
their eye, Damon sensed the most flitting, ephemeral presence in the periphery
of his spirit sense. Nathan and Carr were his primary wards, so he carefully
inspected the spirit-space around them. He might not have seen it had he not
seen one of the drawers behind his teammates open slowly. Astounded, he watched
a .22 automatic pistol rise out of it and level itself at the back of Carr's
skull.
Damon's
heart skipped. What spirit was there that he couldn't sense from the Umbra?
What could he do and how soon could he manage it? Nearly damned by his own
indecision, he finally broke his ponderous reverie and leapt forward through
the Umbra again, a glimmering portal barely opening before he leapt through
it and into another spirit realm, one known as the Dark Umbra: the land of
the dead. There, Damon could see a man in a suit—a torn and dirty suit,
but a suit nonetheless—raising the gun and preparing to fire. Damon
slammed into the man, simultaneously knocking him into the cabinets of the
small office, while pulling the pistol out of the Mundane world and into the
Dark Umbra with the two of them. The pistol fired into the air, having been
ushered away just in time.
"Who are you?"
Damon rasped as the two grappled.
"A friend of Mr.
Kinchen," the spirit spat back.
Damon
laughed in the thing's face as he held himself only inches away. "Then
your eyes are in the wrong place, spirit. Mr. Kinchen is dead."
Immediately
the spirit tensed, its eyes going wide and its grip tightening. The repose
was enough for Damon to formulate a plan; he knew the thing was a wraith,
a tortured soul who had been thrown into a limbo state, one which was an afterlife
of neither heaven nor hell, but beyond earth. Only Damons slim knowledge
of their kind had enabled him to know where to look or to be able to pierce
the Dark Umbra to reach him. If this wraith had the power to influence the
real world and was indeed a friend of the late Technocracer, then it had to
be put out of commission.
Hate
began to burn in the wraith's empty eyes and his body tensed for action, but
his impetus was arrested by Damon who lashed out first, combining his Prime
and Spirit (Prime being the sphere which governed pure magickal energy) and
warping the wraith's internal power structure: what to mages would be quintessence,
or for wraiths, pathos. Via the path of his Spirit magick, Damon bathed the
dead spirit in waves of pain, completely incapacitating him. The wraith's
torment unsettled him, but he knew he had little or no choice. Once again
using his Spirit scalpel, Damon intruded upon the pathos wave, which was already
being warped, and tore it asunder. The wraith screamed. A dark hole of energy
crawled up in tentacles from below and swallowed him entirely, dragging him
down through the floor and to whatever harrowing fate awaited him thereafter.
Only
then did the action catch up with Damon. Although he was not physically strong
or skilled, he was hardy and could take quite a pounding before ceding; even
so, he was more exhausted than hurt. It was probably his tired state that
allowed him to be shocked when he turned around to check on his friends. The
walls were cracked and broken, as if worn by time, his friends' bodies were
decomposing, and all the furniture was worn away, broken, or gone. His heart
skipped a beat before remembering that he was in the Dark Umbra—a place
that was also called the Deadlands: both for its inhabitants and how they
viewed the real world. It was somewhere Damon had no inclination to linger.
The Dark Umbra was simply a disagreeable place for mortal eyes to glance upon
and more than that, the Deadlands were not safe for intruders; wraiths tended
to be very protective of their turf, jealous as they were that they could
do little to influence the world of the living.
Stepping sideways through the Umbra once more, Damon returned to the Near Umbra, tired and harried, but determined to watch over his two allies until they were safe.
Previous
Continue
1 | 2 | 3
| 4 | 5 | 6
| 7 | 8
Original
Content © 1996-2005 Michael
Wawrzycki, Jesse
D. Edmond
World Setting © 2005 White
Wolf Publishing Inc.
All Rights Reserved